AI Insights · Timothy · January 2023
Top 5 Shoot'em Up Games in Oceania Q4 2022
Discover the performance metrics of the top 5 Shoot'em Up games in Oceania for Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 Shoot'em Up games on a unified platform in Oceania demonstrated varied performance metrics in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the trends and popularity of these games in the region.
Survivor!.io by HABBY showed significant weekly revenue fluctuations, peaking at approximately $91K in mid-December. The game’s weekly downloads experienced a noticeable decline from 34.9K in late September to around 26.2K at the end of December. Active users also saw a decline, starting at 143.3K in late September and stabilizing around 137.5K by the end of the year.
Mighty DOOM from Bethesda saw a sharp rise in weekly revenue in October, peaking at $10.2K before gradually declining to $3.9K by the end of December. Downloads surged to 22.3K in mid-October but settled around 6.2K by the end of the quarter. Active users increased from 5.2K in early October to 24.6K in the last week of December.
1945 - Airplane shooting game by ONESOFT GLOBAL PTE. LTD. experienced steady weekly revenue, peaking at $8.4K in the final week of December. Weekly downloads remained relatively stable, ranging from 4.7K to 6.2K throughout the quarter. Active users hovered around the 20K mark, ending the quarter at approximately 23.1K.
Galaxiga - Classic 80s Arcade also from ONESOFT GLOBAL PTE. LTD. saw a notable increase in weekly revenue, reaching $18.6K in mid-December. Downloads fluctuated, peaking at 7.1K in early November before settling at 6.8K by the end of December. Active users showed an upward trend, increasing from 24.9K in late September to 31.2K by the end of the quarter.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. demonstrated a steady weekly revenue increase, peaking at $13K in the last week of December. Weekly downloads remained relatively stable, ranging from 4.3K to 5.7K throughout the quarter. Active users fluctuated around the 20K mark, ending the quarter at approximately 19.8K.
These performance metrics highlight the dynamic nature of the Shoot'em Up game category in Oceania. For more detailed insights, visit Sensor Tower.